The Royal Writ

Sacrifice creates stories in this medieval roguelike deckbuilder. Watch your cards march to glory or permanent death as they battle toward the enemy. Each fallen hero becomes part of your kingdom's legend. Command wisely... some sacrifices are necessary

In The Royal Writ, you don't just play cards - you command them on the battlefield. Place your loyal subjects strategically as they advance toward the enemy, dealing damage. But beware: any card that reaches the enemy base before victory is permanently destroyed and removed from your deck for the rest of your run.

FEATURES

  • Intuitive Yet Deep Gameplay - Easy to learn without compromising on the challenge

  • Roguelike Progression - Every run is different

  • Card Permadeath - Lost cards stay lost!

  • Charming Art Style - Picture-book visuals blend with medieval absurdity and dark humor

  • Memorable NPC Encounters - Are they friend or foe?

  • Special Boss Mechanics - Unique challenges that will test you

  • Gradual Difficulty Ladder - Climb through harder and harder difficulties as you progress

  • Challenge Modes - Test your skills in special modes with unique rules

  • Relics - Collect relics with various effects that change how you play

A Most Extraordinary Gnome

As life in the forest becomes harder each year, it's up to one small gnome to keep danger at bay. You have to protect the forest, keep the animals safe and drive away the incoming darkness in this gorgeous, hand crafted paper cut-out world. 

Waking up every day as the forest's only protector is not an easy job for anyone. There's not only every animal's personal problem a gnome has to deal with - as mysteriously dark, unprecedented things start happening in the forest; the source of which no one really understands. Fear, escaping and destruction taint the previously peaceful life of the animals. Seemingly only one can stop this - but what can a single gnome really do to save the world?

A Most Extraordinary Gnome is a short, narrative-driven game, which combines challenging and unique 2D action with complex storytelling. You control a small gnome, who uses his hat to defeat the dangers he encounters in increasingly intense stages.

FEATURES

  • Unlike anything you've seen in indie gaming!
    A colorful and vibrant 2D world, made entirely out of hand crafted paper cut-out elements
  • A deep story!
    There's more than what just meets the eye. Embark on a short journey which will lead you to unexpected places.
  • Confront the dangers facing the forest!
    Fight multiple distinctive bosses, each with its own challenge!
  • A game tailored just for you!
    Countless accessibility settings, for everyone's own desired style of playing.
  • Meet the dwellers of the forest!
    Your house is home to a diverse group of animals, each with its own look at the world and you.
  • A memorable score!
    The game features a unique, Eastern-European inspired soundtrack, which dynamically changes based on the level of threat your character is facing at the moment.

THE ROYAL WRIT - Jam version

This is the proof of concept version of the game made for Ludum Dare 55.

Sometimes a kingdom's problems can be solved by simple communication. That's why his illustrious highness decided to send out letters summoning some of the troublemakers to to his throneroom. And if the recipients are a little reluctant to accept the invitation? No problem! A little siege never hurt anybody.

The Royal Writ is a tactical card-game and an excellent showcase on how to be a good king.

BYGONE MELODIES

I was sitting on my favorite bench one day, when something curious happened. The clock on the townhall suddenly stopped dead in its track. However unusual that was, I had some time think about the past. My adventures and misadventures - they all came alive before my eyes like it happened yesterday. Back in those days - me and my guitar were the greatest friends.

What happened to us?

 THE RAILROAD TO ELSEWHERE

This train doesn't stop.

You find yourself traveling somewhere inside a run-down railroad car. You know you have to get off at some point, but still - you do everything in your power just to stay a little bit longer. The conductor is watching your every step. He knows who you truly are.


Where is this train really headed?